Sunday, May 29, 2011

KHERMAH – HOUDINI Creating the BillBoard Ripple Effec




KHERMAH – HOUDINI Creating the BillBoard Ripple Effect

Recreating the same wave effect that is achieved by pClaes from the 3D Buzz Technical FX DVD, only this time no particles are used. VOPS is the main basis for creating the whole effect. Python is also covered in a potion of it. So get you nodes dropping lets go Procedural.




http://www.filesonic.com/file/689220251/KHEHCBBREffect.part1.rar
http://www.filesonic.com/file/689191561/KHEHCBBREffect.part2.rar
 



Tutorials cmiVFX Houdini Smoke And Dust Categories

cmiVFX launches its latest full feature training video on SideFX's Houdini, premiere Visual Effects Animation Package called "Smoke and Dust Simulations". This video covers topics in producing large scale simulations within Houdini using the latest tools and custom techniques in the industry. The learning structure used in this video, gears all users up to be able to follow its contents from start to beginning. This is one of the few videos made that allow a novice or experienced Houdini user the ability to learn on the same level. The degree of quality, of the produced results only vary by a few settings in the software, so we created this entire video with the learning addition of Houdini, called "Apprentice", so that even the Master Magician himself could learn this technique if he were still alive today! We leave no man, woman, or child behind! With cmiVFX nearby, EVERYONE can learn the answers to the most complicated problems in the visual effects universe.





Layout - Preparing Collisions and Emission Objects

The Pyro material’s interface may appear intimidating at first, so we will help reduce it down to its basic components,  smoke, fire, and scattering. The first chapter will explain of the preparation of emitters and collisions objects before plugging them to the dynamic world. It will cover key points that needs the attention before starting your simulation.



Basic Smoke Simulation Set-up

In this section of the video, we insert a dynamic smoke solver simulation, tweaking the different elements for the desire chimney smoke effect. Adding Custom forces and overview the key aspects of the simulation. This will allow for the artist to start visualizing what our system will look like. Its important to run these systems in a lower resolution to get the basic fluid moment working in the way that is desired from you or your supervisor.



Basic Up Res Simulation

To "Up Res", is a technique used to increase the detail of a low resolution simulation. This is where you take a basic smoke design fluid motion and start adding the detail in order for it to look more like a smoke cloud and less like the hot steamy shower you might have taken this morning. This chapter covers each step from a low-res behavior to an Up-Res Smoke Volume cached to disk.



Auto Resize Fluid container

This section of the video will discuss the technique of Auto Resizing the boundaries of your simulation based on density of it self. This method will optimize any simulation to its quickest simulation time and will set you free with no need of simulation boundaries container. The Smoke will only occupy as much space as needed to help reduce overall calculation of a formerly larger dynamic field.



Large Scale Pyro Simulation in depth

Up until now, we have been working with a smaller scale, atypical "enhancement scene" in which the hero of the shot would not be the smoke.  However in this Blockbuster Film style, large scale hero smoke effect shot, we take what you have learned so far to the next level by increasing everything! Below is a simple breakdown of the steps used in the project. For more information, you will need to watch the video itself!



PROJECT: New Mexico Dust Storm Project

The shot for this project was taken at our New Mexico Studio Lot location in Albuquerque. This particular plate was acquired during the production of "Book Of Eli" during our LIDAR scanning collection for the movie.



1) Layout - Creating a layout HIP file based on the image of our New Mexico facility background, matching the ground and camera as well as adjusting scene scale for simulation a large scale dust storm effect.



2) DustStorm Driving Simulation Setup - Setting up the initial pry simulation and implementing the AutoResize technique to it.



3) DustStorm Pyro Tweaks - Tweaking the initial simulation Turbulence forces, Custom Forces and movement behaviors.



4) DustStorm Advect to Particles - Advecting the movement of the initial dust simulation on to a particle network, copying velocity attributes on to points and prepare them to be imported back to DOP's



5) DustStorm Driven Simulation Pyro Setup  - This chapter will show you how to lay down a secondary pry objects and solvers, as well as importing the advected particles as a custom velocity field onto this driven secondary simulation.



6) DustStorm Driven Pyro Tweaking - Adjusting the methods of affecting the driven simulation, using micro solvers, turbulence and custom forces in order to increase the detail level of the Driven Low-Res Pyro Object.



7) DustStorm Driven Pyro Caching To_Disk - Firing the driven by particles Pyro Low Res simulation to disk.




http://uploading.com/files/771amc3d/cmiVFXHoudiniSmokeAndDust.part1.rar/
http://uploading.com/files/9b5m9418/cmiVFXHoudiniSmokeAndDust.part2.rar/
http://uploading.com/files/396aef41/cmiVFXHoudiniSmokeAndDust.part3.rar/
http://uploading.com/files/95eb5458/cmiVFXHoudiniSmokeAndDust.part4.rar/
http://uploading.com/files/d2b869aa/cmiVFXHoudiniSmokeAndDust.part5.rar/
http://uploading.com/files/da6df368/cmiVFXHoudiniSmokeAndDust.part6.rar/
 

http://www.filesonic.com/file/595211741/cmiVFXHoudiniSmokeAndDust.part1.rar
http://www.filesonic.com/file/595211891/cmiVFXHoudiniSmokeAndDust.part2.rar
http://www.filesonic.com/file/595211821/cmiVFXHoudiniSmokeAndDust.part3.rar
http://www.filesonic.com/file/595212771/cmiVFXHoudiniSmokeAndDust.part4.rar
http://www.filesonic.com/file/595228471/cmiVFXHoudiniSmokeAndDust.part5.rar
http://www.filesonic.com/file/595228171/cmiVFXHoudiniSmokeAndDust.part6.rar

http://www.fileserve.com/file/Q3yvzMU
http://www.fileserve.com/file/J4C7B7c
http://www.fileserve.com/file/9HN7uA5
http://www.fileserve.com/file/weGV3z9
http://www.fileserve.com/file/nh8CFk5
http://www.fileserve.com/file/QxxqYvU


cmiVFX Houdini Fractals Clouds amd Terrains








This video covers a detailed workflow within VEX nodes to allow the viewer to have a deep understanding on creating professional shots for such natural effects. The educational structure for this video, gears all users up to be able to follow its contents from beginning to end. This in-depth introduction to Fractals will add an essential knowledge to all Houdini artists wanting to move to the next level. The results produced by this video are truly superb, and near impossible to achieve any other way. With this revolutionary blend of artistry and technology, every user can have the ability to understand the roots and principles of constructing solid multi-fractal networks . At this same time, you will learn how to seamlessly create a digital asset to make your fractals accessible on any shot that you are working on. When you're finished with the video, you will have the opportunity to create very complicated cloud system, in very difficult scenarios like multilayering effects with complex design and anything else you can dream up.






Contents:
Interaction & Manipulation
Viewing & Display
Transformation Tricks
Modeling & Construction
Personalizing XSI
Cameras & Lights
Configure & Code 





http://www.filesonic.com/file/925830054/H0udini_Fractals.part1.rar
http://www.filesonic.com/file/943584524/H0udini_Fractals.part2.rar
http://www.filesonic.com/file/925830494/H0udini_Fractals.part3.rar
http://www.filesonic.com/file/925830444/H0udini_Fractals.part4.rar
http://www.filesonic.com/file/925830534/H0udini_Fractals.part5.rar
http://www.filesonic.com/file/925830644/H0udini_Fractals.part6.rar
http://www.filesonic.com/file/944164774/H0udini_Fractals.part7.rar

http://www.fileserve.com/file/WTU9wF3/H0udini_Fractals.part1.rar
http://www.fileserve.com/file/nPAYQth/H0udini_Fractals.part2.rar
http://www.fileserve.com/file/ybjCTr2/H0udini_Fractals.part3.rar
http://www.fileserve.com/file/zHVTk3B/H0udini_Fractals.part4.rar
http://www.fileserve.com/file/6KCsj3x/H0udini_Fractals.part5.rar
http://www.fileserve.com/file/MQqK7DB/H0udini_Fractals.part6.rar
http://www.fileserve.com/file/CYF9edv/H0udini_Fractals.part7.rar

http://www.uploadstation.com/file/9QUjVYy/H0udini_Fractals.part1.rar
http://www.uploadstation.com/file/SsHkFmj/H0udini_Fractals.part2.rar
http://www.uploadstation.com/file/2gz6TGM/H0udini_Fractals.part3.rar
http://www.uploadstation.com/file/xZNHRAn/H0udini_Fractals.part4.rar
http://www.uploadstation.com/file/fsQXf5R/H0udini_Fractals.part5.rar
http://www.uploadstation.com/file/2aGgnwA/H0udini_Fractals.part6.rar
http://www.uploadstation.com/file/XXn2WkF/H0udini_Fractals.part7.rar

http://www.wupload.com/file/37415/H0udini_Fractals.part1.rar
http://www.wupload.com/file/37398/H0udini_Fractals.part2.rar
http://www.wupload.com/file/37407/H0udini_Fractals.part3.rar
http://www.wupload.com/file/37403/H0udini_Fractals.part4.rar
http://www.wupload.com/file/37399/H0udini_Fractals.part5.rar
http://www.wupload.com/file/37397/H0udini_Fractals.part6.rar
http://www.wupload.com/file/37363/H0udini_Fractals.part7.rar
http://uploading.com/files/ebf49cd5/H0udini_Fractals.part1.rar/
http://uploading.com/files/943de24b/H0udini_Fractals.part2.rar/
http://uploading.com/files/d78m114f/H0udini_Fractals.part3.rar/
http://uploading.com/files/9c1255ca/H0udini_Fractals.part4.rar/
http://uploading.com/files/c8a83578/H0udini_Fractals.part5.rar/
http://uploading.com/files/fc52madd/H0udini_Fractals.part6.rar/
http://uploading.com/files/1bd2d528/H0udini_Fractals.part7.rar/ 



digital tutors Houdini Ocean Toolkit






In this course we will learn how to simulate and render oceans using the Houdini Ocean Toolkit.In this series of lessons we will learn how to build and render realistic oceans using Houdini's Ocean Toolkit (HOT), a powerful external tool designed to generate realistic ocean surfaces in Houdini. We'll go step-by-step though the fundamentals of HOT and how to use its Ocean SOP and its different parameters including Wave Length and Ocean Depth. We'll also go over how to build geometry that is suitable for ocean displacement and how to create a special shader from scratch to shade our ocean as well as learn how to light, render, and use compositing networks to add fog to our final shot.





http://www.filesonic.com/file/1007607911/Digital.Tutors.Houdini.ocean.toolkit.part01.rar
http://www.filesonic.com/file/1007613811/Digital.Tutors.Houdini.ocean.toolkit.part02.rar
http://www.filesonic.com/file/1007607891/Digital.Tutors.Houdini.ocean.toolkit.part03.rar
http://www.filesonic.com/file/1007607861/Digital.Tutors.Houdini.ocean.toolkit.part04.rar
http://www.filesonic.com/file/1007607821/Digital.Tutors.Houdini.ocean.toolkit.part05.rar
http://www.filesonic.com/file/1007607871/Digital.Tutors.Houdini.ocean.toolkit.part06.rar
http://www.filesonic.com/file/1007613791/Digital.Tutors.Houdini.ocean.toolkit.part07.rar
http://www.filesonic.com/file/1007651684/Digital.Tutors.Houdini.ocean.toolkit.part08.rar
http://www.filesonic.com/file/1007662094/Digital.Tutors.Houdini.ocean.toolkit.part09.rar
http://www.filesonic.com/file/1007656404/Digital.Tutors.Houdini.ocean.toolkit.part10.rar
http://www.filesonic.com/file/1007662194/Digital.Tutors.Houdini.ocean.toolkit.part11.rar
http://www.filesonic.com/file/1007662124/Digital.Tutors.Houdini.ocean.toolkit.part12.rar
http://www.filesonic.com/file/1007644624/Digital.Tutors.Houdini.ocean.toolkit.part13.rar


cmiVFX Houdini Hip Tricks Volume 2

Hip Tricks Volume 2 has much to offer the future or current FX TD, in robust ways of showcasing inventive research and development technology. We go all out, showing you how to achieve new and interesting tools, so you can continue to create and wow the general public with your accomplishments. The content in this video is based on years of fulfilling user requests, and taking those requests to new levels. When it comes to high end CG and VFX training, there is only once choice ... cmiVFX!




http://www.filesonic.com/file/1011324654/cmiVFX.Houdini.Hip.Tricks.Vol2.part1.rar
http://www.filesonic.com/file/1011320994/cmiVFX.Houdini.Hip.Tricks.Vol2.part2.rar
http://www.filesonic.com/file/1011206434/cmiVFX.Houdini.Hip.Tricks.Vol2.part3.rar

http://www.wupload.com/file/865835/cmiVFX.Houdini.Hip.Tricks.Vol2.part1.rar
http://www.wupload.com/file/865826/cmiVFX.Houdini.Hip.Tricks.Vol2.part2.rar
http://www.wupload.com/file/863887/cmiVFX.Houdini.Hip.Tricks.Vol2.part3.rar

http://www.uploadstation.com/file/94pAZCd/cmiVFX.Houdini.Hip.Tricks.Vol2.part1.rar
http://www.uploadstation.com/file/55tVgmf/cmiVFX.Houdini.Hip.Tricks.Vol2.part2.rar
http://www.uploadstation.com/file/MQUxWNa/cmiVFX.Houdini.Hip.Tricks.Vol2.part3.rar


cmiVFX Houdini Hip Tricks Volume 1


cmiVFX launches its latest training for the SideFX Houdini premiere digital visual effects animation software package. Why build one kick ass VFX video when two is twice as nice! We have never been more fired up to release a training video in the history of this company. Everything you wanted to know, delivered fast and furious through our ground breaking, ever evolving web based delivery player system. In these two videos, you’ll learn how to make production ready user friendly tools that will captivate your audience time and time again. Since Houdini is way more than just a 3D application, you will see it from a framework point of view. You`ll understand how you can solve any kind of situation you might encounter, using the tools in ways they were never dreamed to perform in that way. As a testament of the power and flexibility of Houdini, we’ll try to keep it simple and understandable by encapsulating some very interesting areas of Houdini. When you’re done with this set, you’ll have several tools to use, and have lots of ideas of how approach and develop your own tools. To call it Magic, is a true understatement. How can you put a guarantee on perfection?




http://www.filesonic.com/file/1011336844/cmiVFX.Houdini.Hip.Tricks.Vol1.part1.rar
http://www.filesonic.com/file/1011235884/cmiVFX.Houdini.Hip.Tricks.Vol1.part2.rar

http://www.wupload.com/file/866104/cmiVFX.Houdini.Hip.Tricks.Vol1.part1.rar
http://www.wupload.com/file/864626/cmiVFX.Houdini.Hip.Tricks.Vol1.part2.rar

http://www.uploadstation.com/file/eqMPg99/cmiVFX.Houdini.Hip.Tricks.Vol1.part1.rar
http://www.uploadstation.com/file/ZD5uNBY/cmiVFX.Houdini.Hip.Tricks.Vol1.part2.rar



Side Effects Houdini Master 11.0.733 x86 x64


SideEffectsSoftware, an industry leader in 3D animation and visualeffectssoftware, is excited to announce the immediate release of Houdini11.With a focus on productivity, Houdini 11 meets the needs of artistsandstudios who are looking for ways to accomplish more and workfaster.From the new FLIP fluids solver, which offers amazing speed andcontrol,to automatic fracturing of RBD objects, to a re-architectedshaderbuilding workflow, artists will be able to work much moreeffectivelywith Houdini 11.
Windows: Tested on Windows XP, Vista, and Windows 7 (32 and 64 bit)

Mac OS X: Requires 64-bit Intel-based Mac with OS X v10.5 Leopard or 10.6 Snow Leopard.

Memory
2 GB required
2-4 GB+ recommended
4-6 GB+ and 64bit strongly recommended for fluid simulations
Multiprocessor systems should be configured with additional RAM
Houdini supports multiprocessor compositing and rendering[/center]




http://www.uploadstation.com/file/UyJVDaK/SIDE...WIN64.part1.rar
http://www.uploadstation.com/file/teFGT6P/SIDE...WIN64.part2.rar

http://www.wupload.com/file/1581729/SIDE...WIN64.part1.rar
http://www.wupload.com/file/2300444/SIDE...WIN64.part2.rar
 

http://www.fileserve.com/file/j8tNv7t/SIDE...WIN64.part1.rar
http://www.fileserve.com/file/mmPkAHp/SIDE...WIN64.part2.rar



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